TONY'S TOON-I-VERSE · PLAYABLE PLAZA
Tony’s Plaza
Welcome to Tony’s ever-expanding camp of questionable attractions. Wander
around, meet the residents, and pick a contraption to try.
The statue is the center of the plaza. The tents, machines, and launch
pads around it are places to play.
And I’ll keep working on it too! Eventually, we will have the technology
to at least somewhat simulate my day-to-day in the toon-i-verse.
Take off Stop / close
Growing the grass…
Try again + Add a character
− Remove a character
Smite
Resurrect
Photo mode
Camp is frozen. Choose Move characters to arrange this photo, or Orbit/Pan
to move the camera. Pinch or scroll to zoom in camera modes.
Orbit Pan Move characters Reset view
Subject Character position
Drag a character, or choose a subject and use these buttons. Nearer
and farther follow the camera view.
Move left Move right Raise Lower Nearer Farther
Reset positions Composition Centered Subject on left Subject on right Wide camp Frame subject Camera buttons Orbit left Orbit right Look down more Look down less Pan left Pan right Pan up Pan down Zoom in Zoom out
Shape Landscape 3:2 Widescreen 16:9 Square Portrait 3:4 Image size 2K long edge 4K long edge Sky Camp sky White sky Transparent sky Download PNG Preparing your camp…
Play as
Tony ← → ↑ ↓
Space or the flight button: take off → drop → catch. Use arrows or WASD
to steer. ↑ / W jumps on the ground and rises in flight; ↓ / S descends
gently. Drag a character to stretch and lift them; release to throw.
Above camp Visit a sky perch, return gently to the trail, or drop from high up for a crash landing.
Clover ledge ↑
Lookout ↑
Cloudrest ↑
Back to trail ↓
Choose a flying character to explore the perches.
Tap a ledge to land. Hold ↑ to lift off or ↓ to descend.
Your first day Move Tony Polish the statue Welcome a resident Visual quality Auto (recommended) Low power High fidelity
Adapts to your display at up to 2× resolution and 24 FPS, then sleeps
while idle.
Try a character performance Ask a camp resident to perform through their supported anatomy.
Character Choose a resident Request Greet Show off Threaten Reach the marker Perform Stop
Partner Choose a partner Hand over a keepsake High-five
Choose two characters with gripping hands. Share a gift or try a high-five. They choose a low five when their arms cannot reach higher; mismatched heights can make an awkward miss.
Keepsake run Pick a shelf. Your character must reach the keepsake, grip it, and place it on the green home tray. Different bodies can reach different shelves.
Try Sally the Sheep on the low shelf. Use + above the camp to add her.
Shelf Low shelf Middle shelf High shelf Start keepsake run
This is a practice challenge. Use Stop above to reset it.
Choose a resident. Some artwork still needs reviewed reach points.
Your world on this device Loading your saved world…
Retry save Download world backup Restore a world backup
Backups include your characters, ancestry, and camp progress. Restoring
replaces this device’s world.
Start this world over
Delete custom characters, ancestry, camp progress, and saved world
history from this browser.
Reset camp Tony’s Statue Mini-Game
Polish the Tony Effigy! Click and rub Tony!
Preparing the polishing cloth…
Hold down and rub the statue Very tarnished
Tony’s rusty statue looks deeply unhappy.
Polish statue
Sound: on
Tarnish it again
Dossier
Lineage explorer
Why do I look like this?
Expressed and dormant alleles remain genetic. Visual substitutions
change presentation only.
Choose a creature to explore their family.
Keyboard: arrows move between relatives; Home returns to the selected
creature.
Accessible family list
Character library
Edit a character
Choose a character to change its name, parts, or drawing. Its identity
and family history stay with it. Character
Edit character Character studio
Fuse characters
Choose a Head and a Body from two adult residents. Preview the result,
adjust anything you like, then add your new character to camp.
Head parent ⇄ Body parent
Preview fusion
Draw new character
Evidence for the lab report
Release this fusion into the wild
Share the image through your device, or send the experiment link anywhere.
Post or send it another way
These destination buttons send the caption and link. Download the image
first if you want to attach it manually.
Try Parts studio
Drawing & advanced tools
Start with a body. Add parts. See it move.
Beginner Just the essentials Advanced Every creative control
How does this character enter the Tooniverse? Build a Founder Choose freely from every approved character part. Fuse Descendants Combine two parents and preserve their lineage.
Unlock all
↶ Undo
↷ Redo
Reset layout
💾 Save & release founder More options
Save a local character copy
Creates another saved character on this device.
Save picture
Share picture
Share a picture of this character. The link opens the game; it
does not transfer your saved character.
APPLY TO OFFSPRING Draw or edit artwork
Cancel replacement
Drawing tools Your artwork
Draw one shape at a time
Draw one closed shape for the Body, then add a Head and any
arms, legs, wings, or other shapes your creature needs.
Draw a closed Body, an optional closed Head, and as many open
appendage strokes or extra shapes as your creature needs. The
Chamber will infer what each mark means, and you can label
arms, legs, eyes, wings, tails, fins, wheels, or unusual
appendages before animation. Eyes labeled Left eye or Right
eye will blink and glance automatically with the creature.
Fill color Outline color
Outline width: 8
px
Settings apply to new shapes. Select a layer and choose Apply
style to update it.
Limb thickness Gradient and stroke options Fill style Solid Linear gradient Gradient end color Gradient angle Shape smoothing Off
Light
Smooth editable curve Pen pressure response Drawing tool
Shape
Detail pen
Erase stroke
Partial eraser
Select / edit
Hand
What did you just draw? Draw a mark first
After each shape, confirm what the newest mark should become.
2D artwork
2D movement
3D
Download drawing as 3D model Reset view Front Side Back MotionIdle Walk React Blink Look Eat Animate Turn
100%
200%
400%
800%
Actual-size preview
Draw with one finger, a mouse, or a pen. Use Undo whenever a
mark does not look right.
Draw shapes with one finger, mouse, or pen. Choose Detail pen
after drawing a host part. Pinch or use two fingers to zoom
and pan; the Hand tool pans with one pointer. Yellow handles
show inferred joints, and Select / edit exposes detail points.
Start with the Body.
Automatic rig diagnostics
BRING TO LIFE
Undo
Redo
Preview whole drawing in 3D
Save this character in camp as 2D artwork 3D volume
Previewing does not change your saved character. Save to apply
this choice.
Recognition review Your inferred parts will appear here.
Start with a sample creature
Clear drawing
Post-draw review
Animation Checkup Review needed
Bring the drawing to life to inspect its rig.
Preview all seven animations · 0 / 7 Idle Walk Run Attack Hit React Jump
Animation previews are optional. Save whenever you are ready.
Add Parts · Capability Workshop
Draw with a mouse, pen, or one finger. In Edit curve points,
drag the pink handles to refine the silhouette.
Idle
Walk
Flap
The host’s palette and linework will be sampled when the
artwork loads.
ADD PARTS TO CREATURE
Behavioral spark
Who are they becoming?
Their spark changes the choices they make after release.
Choose one spark Curious — Notices unusual things and investigates the world. Outgoing — Seeks company and starts new relationships. Playful — Moves often and brings lively energy to encounters. Dreamy — Takes life slowly and rests whenever the moment feels right. Snack-minded — Keeps an eye out for the next interesting meal. Genome readiness and founder DNA Tony Fusion Ready Generation Ready ✦ 100% divine · God 17
of 17
applicable visual groups
· 2 bundled with connected artwork Otto Fusion Ready Generation Ready 0% divine · Mortal 15
of 17
applicable visual groups
· 3 bundled with connected artwork · optional gaps: hair & ears, neck & collar Ray Fusion Ready Generation Ready 0% divine · Mortal 10
of 17
applicable visual groups
· 1 bundled with connected artwork · optional gaps: hair & ears, left eyebrow, right eyebrow, nose, neck & collar, left foot, right foot May Fusion Ready Generation Ready 0% divine · Mortal 12
of 17
applicable visual groups
· 1 bundled with connected artwork · optional gaps: hair & ears, nose, neck & collar, left foot, right foot Mr. Glug Fusion Ready Generation Ready 0% divine · Mortal 8
of 17
applicable visual groups
· 1 bundled with connected artwork · optional gaps: hair & ears, left eyebrow, right eyebrow, nose, neck & collar, left leg, right leg, left foot, right foot The Borp Zorpians Fusion Ready Generation Ready 0% divine · Mortal 17
of 17
applicable visual groups
· 3 bundled with connected artwork Sally the Sheep Fusion Ready Generation Ready 0% divine · Mortal 16
of 17
applicable visual groups
· 3 bundled with connected artwork · optional gaps: neck & collar Mortiss Fusion Ready Generation Ready 0% divine · Mortal 14
of 17
applicable visual groups
· 1 bundled with connected artwork · optional gaps: mouth, left foot, right foot Mr. Race Car Fusion Ready Generation Ready 0% divine · Mortal 1
of 17
applicable visual groups
· optional gaps: hair & ears, left eye, right eye, left eyebrow, right eyebrow, nose, mouth, neck & collar, shirt & torso, lower clothing, left arm, right arm, left leg, right leg, left foot, right foot Otto's Spinny Hat Fusion Ready Generation Ready 0% divine · Mortal 1
of 1
applicable visual groups
The Manager Fusion Ready Generation Ready 0% divine · Mortal 14
of 17
applicable visual groups
· 3 bundled with connected artwork · optional gaps: hair & ears, nose, neck & collar Garrett Fusion Ready Generation Ready 0% divine · Mortal 15
of 17
applicable visual groups
· 1 bundled with connected artwork · optional gaps: hair & ears, mouth Parent A Tony Otto Ray May Mr. Glug The Borp Zorpians Sally the Sheep Mortiss Mr. Race Car Otto's Spinny Hat The Manager Garrett
⚡
Parent B Tony Otto Ray May Mr. Glug The Borp Zorpians Sally the Sheep Mortiss Mr. Race Car Otto's Spinny Hat The Manager Garrett Body frame
Determines the chamber's default attachment locations.
Keep matching pairs together Eyes
Eyebrows
Arms
Legs
Feet
Uncheck a pair when you want deliberate asymmetry. Locked parts are
never changed by rerolls.
Founder Workshop
Reroll a complete starting character, then keep or lock anything
you like.
⚙️ REROLL CHARACTER Reroll only
Face
Outfit
Accessories
Colors
Personality
MAKE A TOON
Pick a part. Make it yours. Drag a picture onto your creature, or tap it to attach. Find a character's parts
← →
Start with a body, then add a head and limbs.
Character preview
Choose a part on your creature
Smaller
Larger
Rotate ↶
Rotate ↷
Remove
Preview
Rest
Idle
Walk
Run
Attack
Hit
React
Jump
Orbital aura
Motion preview effect · still with reduced motion
Tap a part to select it. Drag to move it, or drag a corner to
resize it. Drag the top handle to rotate it. On touchscreens, use
two fingers to move, resize, and rotate together. Press Delete to
remove the selected part; Undo restores it.
Select a part to draw a replacement or remove it.
Draw a replacement
Remove selected part
Adjust fusion
Move and resize parts 1. Tap 2. Drag 3. Scale
Keep
attached parts together
Connected edits move the eyes with the head and the feet with
their legs. Registered clothing stays intact.
Tap any part of the fusion to start adjusting it.
Feature studio
Head shape
Choose a category, then pick from the approved part library.
Evidence for the lab report
Share your Genome experiment
Share the image through your device, or send the experiment link anywhere.
Post or send it another way
These destination buttons send the caption and link. Download the image
first if you want to attach it manually.
Living genome scan
DNA awaiting recombination
0% Mortal
Divine DNA is tracked separately from visible anatomy.
View this creation's ingredient recipe
Drafts stay on this device. The recipe references original founder
layers, so a later-generation Toon can inherit these parts without
copying a flattened PNG.
Saved creations and lineage Recorded ancestry
Lineage Map
Save this experiment to place its founders and earlier creations
on the map.
Local lineage archive
Saved creations
Save a creation and it can become a parent in the selectors above.