Parts Workshop

Create parts here. Put them together in a creature editor.

Make a part

Build a shape or draw your own. Shape and paint its pieces, bring it to life, then try it on a creature and save it for later.

My Parts

Drawing and shape

Your original drawing stays editable.

Build in 3D
Bring it to life

Eye roles support bounded gaze and blink. Flexible pieces bend. For jointed limbs and moving lips, use the drawing route with its existing joint and mouth controls.

For a rounded eyeball, keep depth close to part size. The Eye starting drawing supplies a round white eye; its outline stays editable.

Only the selected drawing layer is inflated; all source layers are retained. Move the orange base to the connection edge. Keep it inside the shape. Jointed limbs need a base, bend and tip. Mouths and eyes need a closed outline without inward notches.

Try it on a creature

Inflation reference and license. Saved creatures keep their own revision. Choose a saved part in a creature editor to attach it; update an existing use only when you choose to.