Tony’s creature workshop · original 3D parts

3D Creature Creator

Shape a body. Give it character. See how it moves.

↓ Parts library

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Download image

Capture this view and pose as a PNG, with an optional floor grid.

Uses the preview’s proportions. Use Pan view to position your creature and zoom out to show more grid. Pause in Test to choose an exact pose.

Place on the visible skin to snap to its surface.

Build your creature

Parts library

My Parts

Choose a saved part, then attach it to the selected body or joint.

Open Parts Workshop ↗

Parts are saved in this browser. Existing creatures keep their chosen revision.

Drag a part onto the body. On touch, tap a part, then tap the body.

Legs mirror around their torso centerline with Symmetry on. On an asymmetric body, each hip stays on the skin. Mirror branch makes an independent copy of other parts. A leg on an unpaired limb connects singly.

Drag a vertebra to bend the torso. Pull a Head/Tail + grip to extend. Scroll inside the selected volume ring, or drag its ↔ grip to sculpt flesh.

Move the selected part with a click or tap on the body, or drag its highlighted handle. The fields below adjust its connection point.